Website powered by

TimeQuake-Cinematics

I was given the task and opportunity to create and render some shots for the trailers for our game, as well as the Intro, Loss and Win cinematics for our game modes. Was responsible for setting up level sequence, lighting, composition of assets and camera angles, animations and VFX shown. Definitely a fun learning experience for learning how to set up cinematic shots in Unreal and the most efficient and appealing way of utilizing the camera, lighting and render specs to create the best shots that met the expectation of the team. All shots were then compiled in DaVinci Resolve with some minor colour adjustments.

Intro Cinematic to Docks Assault

Sentinel Docks Assault Win Outro

Trooper Docks Assault Win Outro

Military Escort intro

Military Escort Trooper Win Outro

Bridge Explosion

Trailer Explosion V01

Trailer Explosion V02

Trailer Explosion V03

Trailer Shot